Power Rangers: Battle for the Grid Rita Repulsa guide – move list and strategies
The never-ending Ability Rangers franchise began in 1993 with the villainess Rita Repulsa crawling out of a infinite dumpster. Almost 30 years afterward, Rita finally makes her archway into the growing roster of Power Rangers: Battle for the Grid. With her staff and night magic abilities, Rita has a number of ranged projectiles and aerial moves, fifty-fifty having the ability to float in midair for a few moments. These moves coupled with the use of her Putty Patrol give Rita the potential to put opponents in a tight spot due to the pure chaos of her moveset.
Related: Power Rangers: Battle for the Grid is adding classic characters Rita Repulsa and Adam Park in Season 4
Unique
Launch your foes into the air with Ground Current, or use it to intercept airborne opponents. If you yourself are in the air, hit up to create a wind current, letting you stay in the air for an extra second; utilize this evasively or to buy yourself a little more time.
- Basis Current (Anti-Air) – Down + Heavy
- Queen's Ambit – (while airborne) Upwards
Special
Utilise Rita's magic to zone and stun your opponent. Many of her projectiles have variants and follow-ups for dissimilar situations.
Pinwheel Anarchy (Mid)
Special
Shoot a purple orb frontwards; upon hitting your opponent, information technology will return in your direction, notwithstanding damaging your opponent.
Pinwheel Anarchy (Near or Up or Far)
(early during Pinwheel Chaos) Back/Upwards/Forward
Equally Rita yells "PINWHEEL CHAOS!" you lot tin can hit forward to send the orb farther, dorsum to throw it a shorter distance, or upwards to shoot information technology diagonally upward as an anti-air mensurate.
Chaos Spark
Back + Special
Rita takes a small pace dorsum and tears a rift in front of her.
Purple Candle (Near or Mid or Far)
(during Chaos Spark) Dorsum + Special/Special/Forwards + Special
As Rita verbalizes "Anarchy Spark," you can summon a large royal pillar of energy by hitting the Special push again; you can also hit back or forward to adjust the position of the colonnade depending on how far your opponent is from yous.
Putty Dial
Forward + Special
Rita summons a Putty Patrolman a good distance in front of her; the henchman goes on to lunge and dial whoever is in front end of it.
Putty Crusher
Hold Forwards + Special
By holding the Putty Punch command, the Putty Patrolman is instead flying horizontally, spinning in a corkscrew, dealing damage to enemies ahead.
Wicked Circuit
(while airborne) Special
Rita will dive forward in a downward diagonal trajectory, taunting her enemy while doing and then.
Ex Special
Repulsa Blast
Light + Special
Have one bar from your Super meter to unleash a nail from her wand; it volition go along the ground and send your enemy upward.
Super
Finster's Finest
Heavy + Special
A grouping of Putty Patrolmen catch your opponent and drag them into a portal, damaging them significantly. This takes upwards two bars of your Super meter.
Source: https://www.gamepur.com/guides/power-rangers-battle-for-the-grid-rita-repulsa-guide-move-list-and-strategies
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